The G.O.D.TECH world is set in a post apocalyptic Earth in the year 2029.


All nations are ruled by the World Parliament which promotes the idea of uniting all civilisations so as to create a utopia of peace and prosperity. However, everything is not as idealistic as it appears. This is a society controlled and monitored by micro-chipped implants created by a branch of the government called G.O.D.TECH. These cybernetic implants provide a means of mass-identification for the World Parliament and a service that allows all trade and communication between all peoples and races on the planet.


Although these chip implants are mandatory by law, there are those who have refused to accept them. These people are automatically branded ‘Terrorists’, hunted down and forced to either accept chip implantation or face criminal charges. These so called Terrorists have a justified fear of being implanted, as many of them are aware that beneath the wholesome and trustworthy public face of G.O.D.TECH is a dark and unholy core with the ultimate aim of controlling all the peoples of the world. There is social unrest and rebellion, as those on the outside face daily tribulations and hence struggle in the shadow of urban life. The ‘Terrorists’ live on the fringe of society surviving on their wit and faith alone.


G.O.D.TECH has therefore allowed for a class division to occur which in turn flourishes two main agendas: that of an elitist society bent on control and the same elitist society raging war against those they see as terrorists.


You are following the lives of a family who have chosen not to take the microchip implant but instead live a life with no home and consistently on the run from the one world government known as the F.A.T.H.E.R.